You will be joining the Monetization Products team, which builds the tools and experiences that help game developers and publishers grow their revenue — from in-game shops and checkout flows to partner-facing self-service products. The team works at the intersection of product, engineering, and design, and moves fast to experiment, ship, and iterate.
You are a Senior UX/UI Designer with strong UI and UX skills, capable of designing clear and scalable product experiences. You work at the intersection of product, business, communication design and engineering.
You actively use AI in your work and build AI-driven workflows (prompt → pipeline → automation) together with engineers. You’re comfortable working with complexity and unclear inputs.
Ideally, you are as comfortable opening Claude Code as you are opening Figma — and you see AI-assisted coding not just as a shortcut, but as a creative design tool in its own right. You understand that the best shop experiences of tomorrow will be built by designers who can both conceive and code them.
You design and prototype end-to-end user flows (from interfaces to supporting materials), and validate impact through experiments. You are hands-on: you move fast in Figma, can turn ideas into interactive demos, and you are comfortable preparing partner-facing materials — presentations, landing pages, and product explainer assets.
You don’t manage a team directly, but you own the quality of UX and the outcome of your solutions, and you naturally align business, design, and engineering around them.
AI Workflows & Vibe Coding
Rapid UX & Visual Communication
Discovery, Research & Experimentation
Monetization UX
Bridge Business ↔ Design ↔ Tech