Hire Overseas

Backend Software Engineer (Rust)

  • Hire Overseas
  • Remote Argentina
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Job Description

We're looking for a Backend Software Engineer with deep Rust experience to help build the core systems powering a next-generation football gaming platform. You will design and ship backend services that keep millions of players connected, synchronized, and competing at scale. This is a senior, high-ownership role for someone who has built distributed systems in production, knows how to make the right architectural tradeoffs, and wants to work on a platform where football culture and gaming meet at a global level.

If you have strong Rust fundamentals, real experience with high-load real-time systems, and a collaborative approach to technical leadership, this role is built for you.

Why You'll Want to Join

  • You will be paid in USD (bi-monthly: every 15th and 30th)
  • Paid Time Off in accordance with company policy
  • Observance of Holidays per company guidelines
  • 100% remote setup so you can work wherever you're most productive
  • Join a venture-backed startup led by industry veterans in gaming and football
  • Build products used by a global community of players and fans
  • Work with an experienced engineering team that values ownership, performance, and craft

What You'll Work On

Core Backend System Development

  • Design, implement, and maintain high-performance backend services using Rust
  • Build and optimize distributed systems that handle large-scale traffic and real-time player interactions
  • Contribute to the evolution of backend architecture and internal APIs
  • Own your systems end to end from design through deployment and ongoing reliability

Architecture and Technical Leadership

  • Participate in and lead architecture discussions, technical design sessions, and code reviews
  • Help define engineering standards, patterns, and best practices as the team grows
  • Translate complex product requirements into well-scoped, maintainable technical solutions
  • Mentor and provide technical guidance to engineers across the team

Production Reliability and Observability

  • Work closely with Ops and Platform teams to ensure stability, observability, and scalability in production
  • Monitor performance metrics and proactively identify and resolve issues before they affect players
  • Build systems with reliability, fault tolerance, and graceful degradation in mind from the start

Cross-Functional Collaboration

  • Collaborate with engineers, designers, and QA to ship product features on time and at high quality
  • Communicate technical decisions and tradeoffs clearly to both technical and non-technical stakeholders
  • Help refine team workflows, processes, and tooling as the studio scales

What You Bring

  • 4+ years of professional backend development experience
  • 1 to 2+ years of production Rust experience with a strong command of the language including concurrency, memory safety, and performance optimization
  • Deep understanding of distributed systems, system design, and API architecture
  • Experience designing and scaling high-load, real-time applications
  • Proficiency with cloud infrastructure, AWS preferred, and containerized environments
  • Familiarity with monitoring, deployment pipelines, and CI/CD workflows
  • Strong ownership mindset with the ability to drive technical decisions independently
  • Clear, collaborative communication across engineering and product teams

Nice to Have

  • Prior experience in game development or game backend systems
  • Familiarity with matchmaking, leaderboards, or real-time event systems
  • Experience with game-specific infrastructure challenges such as low-latency networking or session management
  • Genuine love for football and understanding of the culture around the sport

How to Apply

Please include:

  1. Your updated resume
  2. A short Loom video (1 to 2 minutes) introducing yourself and walking through a distributed system you designed or scaled, what the technical challenges were, and how you approached solving them

Only candidates who submit a Loom video will be moved to the next step of the hiring process.

If you are a senior Rust engineer who wants to build systems that run at global scale, work with a team that takes technical craft seriously, and wants to be part of a platform where football and gaming come together, this role gives you the ownership and the technical scope to do your best work.

Application Process Overview

Our comprehensive selection process ensures we find the right fit for both you and our clients:

  1. Initial Application - Submit your application and complete our prequalifying questions
  2. Video Introduction - Record an video introduction to showcase your communication skills and work experience
  3. Role-Specific Assessment - Complete a homework assignment tailored to the position (if applicable)
  4. Recruitment Interview - Initial screening with our talent team
  5. Executive Interview - Meet with senior leadership to discuss role alignment
  6. Client Interview - Final interview with the client team you'd be supporting
  7. Background & Reference Check - Professional reference verification
  8. Job Offer - Successful candidates receive a formal offer to join the team

Each stage is designed to evaluate your fit for the role while giving you insights into our company culture and expectations. We'll keep you informed throughout the process and provide feedback at each step.