What You Will Do
You will work within Feature Team A to ensure gameplay features are functional, cohesive, and immersive across the entire player experience.
Feature QA
• Execute manual testing for all gameplay features, validating functionality, performance, and player experience.
• Conduct regression, integration, and exploratory testing to ensure stability across builds.
• Document, track, and prioritize issues in JIRA, providing clear and actionable feedback to developers and designers.
• Maintain detailed and up-to-date test cases and plans for all pod content.
Feature Team A
• Player Base Development: Validate Buildings functionality, construction times, cost scaling, repair flow, and backend-driven configuration of base progression.
• ARPG Champions Conduct functional and systemic QA for all Champion-related systems: acquisition, leveling, traits, active abilities, and combat modifiers.
• Reward Systems: Test end-to-end reward flows across all game systems integrating with the centralized reward pipeline (combat, events, missions, milestones, purchases).
• Map navigation: Conduct functional and systemic tests for galaxy map navigation, fog-ofwar systems, point-of-interest discovery, and map-based rewards.
• Achievements: Test progression-based, milestone-based, and event-driven achievements across all game systems.
• Fleets: Perform systemic testing for fleet creation, coordination, combat resolution, and reward distribution.
• Inbox Messages: Test all Inbox message types including system messages, player-targeted communications, time-limited rewards, updates, and GM messages.
Requirements
You Bring
• 2+ years of QA experience in live games, 4X/strategy titles, RPG progression systems, or systems-driven gameplay development.
• Experience testing base building & RTS fog of war mechanics.
• Understanding of economy design principles; rarity tiers, scaling curves, and data-driven progression systems common in 4X or live service strategy games.
• Strong analytical mindset with the ability to understand complex system interaction mechanics.
• Experience designing and maintaining structured test plans, test cases, fixtures, and coverage matrices for dynamic or metadata-driven systems.
• A passion for strategy games, 4X mechanics, and long-form progression systems.
• Strong communication skills to collaborate cross-functionally with engineers, designers, and producers, translating technical findings into actionable feedback.
Benefits
Bonus Features (What We Can Do For You)